0%

Review

Among Us, a multiplayer phenomenon developed by InnerSloth, has taken the gaming world by storm with its unique blend of social deception and teamwork. The game, initially released in 2018, saw a sudden and dramatic rise in popularity in 2020, becoming a staple in the lexicon of gamers and non-gamers alike. In this review, we'll take a look at...

Among Us

  • Greg Burn

Among Us, a multiplayer phenomenon developed by InnerSloth, has taken the gaming world by storm with its unique blend of social deception and teamwork. The game, initially released in 2018, saw a sudden and dramatic rise in popularity in 2020, becoming a staple in the lexicon of gamers and non-gamers alike. In this review, we'll take a look at some facets of Among Us, analyzing the story, characters, game mechanics, and additional aspects that contribute to the experience.

Suspense in Space: The Core of Among Us

One does not play Among Us for a complex narrative; the intrigue of the game lies in its simplicity. Crewmates aboard a spaceship must complete a series of tasks to maintain and repair their vessel but among them lurk Impostors whose only goal is to sabotage these efforts and eliminate the crew. The stark contrast between these two roles creates a tense atmosphere where trust is scarce and deception is common.

Players do not choose specific 'characters'; instead, they are pod-like astronauts distinguishable by color and customizable with hats, skins, and pets. Crewmates and Impostors are assigned randomly at the beginning of each session, ensuring each game feels fresh.

Sabotage and Suspicion: Game Mechanics and Strategy

Among Us takes place across three maps – The Skeld, MIRA HQ, and Polus – each with unique layouts and tasks. The Crewmates' objective is to complete all tasks while also attempting to identify the Impostors. On the flip side, Impostors must blend in with Crewmates, staging kills and sabotaging the ship without revealing their true identity.

Voting sessions are initiated when a dead body is reported, or an emergency meeting is called. Here, players discuss, debate, and accuse, ultimately deciding to eject someone or skip the vote. The Impostors win if they successfully kill enough Crewmates or if critical sabotage goes unresolved; Crewmates win by finishing tasks or correctly identifying all Impostors.

The Sounds of Silence (and Deception): Sound Design and Graphics

The minimalist sound design in Among Us reinforces the tension. There are no voiceovers or in-game chat; communication is limited to text during meetings. Subtle but effective sounds for tasks, footsteps, and emergency alerts add to the immersive quality of gameplay without being overwhelming or distracting.

Graphically, Among Us sports a cartoonish style that is both charming and functional. The simplicity of the graphics ensures that the game runs smoothly across various devices. Its visual clarity is crucial for identifying other players and observing questionable behaviors that may indicate an Impostor in action.

Together or Against: The Multiplayer Experience

Among Us shines brightest as a multiplayer game, thriving on player interactions. You can play with friends or join public lobbies with strangers. The experience can vary greatly depending on the players and their propensity for deceit or detective work, making each round unpredictable. The game supports 4 to 10 players, with the option to tweak various settings such as player speed and vision, task quantity, and cooldown time on emergency meetings and Impostor killings.

Extras on the Side: Additional Features

Aside from the core game mechanics, Among Us has benefited from regular updates, adding new tasks, customization options, and even entirely new roles with special abilities, such as the Scientist, Engineer, or Guardian Angel. These updates help maintain interest and introduce new strategies for both Crewmates and Impostors.

The Replayability Question: Renewed Rounds, Sharp Controls, and Key Components

Among Us excels in replayability due in large part to the unpredictable nature of its multiplayer gameplay. No two rounds are ever the same, and the game strikes an excellent balance between being easy to learn and challenging to master.

Control in Among Us is straightforward and accessible, supporting both touch and mouse inputs depending on the device. Simple movements and interactions allow for a focus on strategy over complexity, making it inviting for players of all ages and skill levels.

The Verdict on Among Us

Among Us is an exercise in social dynamics, a game that manages to be intensely strategic yet endearingly simplistic. Its ability to foster both camaraderie and suspicion within a group is a testament to its excellent design. Potential gamers should be aware that the enjoyment of Among Us can be heavily influenced by the company they play with. The game relies on player interaction and cooperation, making it an ideal choice for those who enjoy communication and role-playing under the cloak of anonymity.

While Among Us is relatively light on content, its strength lies in the unique experiences created through interactions with other players. InnerSloth continues to support the game with updates that add depth and variance, ensuring that the game remains a staple in multiplayer gaming circles.

Potential gamers should consider if they enjoy deduction, deceit, and rapid-fire logic-based confrontations before diving in. Those who relish these aspects will likely find Among Us to be a treasured addition to their gaming library.

Pros:
  • Highly replayable with unique experiences in each session
  • Simple and accessible controls
  • Strong multiplayer framework fostering communication and teamwork
  • Minimalist graphics that are both charming and effective
  • Regular updates adding new content and roles
Cons:
  • Reliant on having a communicative group to enjoy fully
  • Can become repetitive if played excessively without variation in gameplay
  • Limited appeal for those who prefer single-player experiences
  • Occasional toxicity within public lobbies can dampen enjoyment
  • Simple gameplay may not satisfy those seeking more complex mechanics.
80%
90%
100%
100%